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Ultima Thule Knight

This is my take on an awesome concept art I've seen some time ago by artist Ignacio Felechosa : https://www.artstation.com/artwork/kBNVd
Tried to stick as closely to the concept as possible, but really wanted to add some details for it to look more appealing for me and to try Jonas Ronnegard's ornament trim brushes which have proven to be quite useful ! Thanks to him for providing the community with such amazing resources.
Cloth in Marvelous Designer, modelling/retopo in Maya using Transfer Attributes for the Marvelous Designer's exported geometry. ( Check Olivier Couston 's tutorials on everything MD related, they are extremely useful ), textures in Substance Painter and rendered in Marmoset.
Hope you like it! Critiques and comments are more than welcome !